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Science Fenns / Experiments

Creature Maker

Pick a place to live. Build an animal that suits it. Then let it go and see how it does.

Step 1. Pick a home

Where it lives

Step 2. Build your animal

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Step 3. Try it out

Poppy’s report

How well does it fit?

Green is a great fit. Gold is okay. Copper means this part is having a hard time here. Change it and watch the score move.

Grandpa Fenn’s notebook

Ten real adaptations

Build a great fit and a true fact unlocks. Real animals did all of these.

    My creatures

    Your shelf

    Keep up to six. Open one to change it, or clear a spot for a new one.